Triple zap the town hall to cripple it. For Example, the base can be easily optimized for trophy defense and Farming. Gold resources and Elixir storage are protected with mortars and wizard towers to counter swarm loot stealing units. The Base is a trap. For 4 camp space the wizard is truly destructive! All you need is to the Healing Spells correctly to create a ring for your troops.
As the base has its Town hall placed outside the walls, the attackers tend to target it. It takes a watchful eye to be able to place heals correctly and to deploy the hogs at the same time. The walls are well placed and everything works well in harmony. Opponents will analyse the layout quickly and will try to overwhelm your base. Again the Storage of Gold and Elixir are placed outside, but this time they are protected with Canons, archer towers, wizard tower and mortars that are situated in close proximity with each one another. Players immediately get every troop, Hero and Defensive building free of charge.
The Golem-King portion of the attack should be able to take out at least 1 compartment before sending hogs, so a base with large compartments is also preferable. Does that base have any exposed defenses which are not protected by Air Defenses? The Base design i will share here, will accomplish the task for you. Well, if you scrolled down this much looking for a base that can withstand any attacking strategies, then you are in luck; as you just found the right one! Like every strategy, there are bases where it's strong and bases where it's weak against. You can replace 1 Healing Spell with 4 Haste Spell If you are at Town Hall 9. It is best to attack from the side of building in the corner as your clan castle kill might be there. The wizard is a powerful sorcerer capable of shooting fireballs from a distance and dealing a lot of damage.
Gold mine and Gold Storage and elixir collectors and storages are placed on the base periphery. I usually use this method to lure Clan troops out because It can also aid pathing of the main Hog army. What worked in 2018 war, trophy and farming bases designs, might not work in 2019. The strategy aims at destroying one air defence with the use of Zapquake 2lightning+1 earthquake and then funneling your dragons and loons efficiently towards the remaining air defenses. Without obstructions, your Valkyries can go inside the core directly.
Every feature about the game is the same as the official version, but resources are completely free. Unrelated, uncivil, and low-quality content will be removed. The space between them is filled with 2 Fire Crackers. Defenses were max except walls. Even though the air defense is max, our attack will still be powerful. The number of Golems is directly proportional to the strength of the base. The Air and Ground Defense in the center region is difficult to penetrate through.
Just try the copy Base Map yourself, and do modifications to your taste. Step 7: The last work. Once you deploy all your Hogs, the only thing you need to focus on is the placements to drop Healing Spells. Pay attention to every Healing Spell. No defense preference is given to Town Hall as it is placed outside unprotected. Once the Wizards clear all outside buildings, deploy your Valkyries immediately or they will not have a certain target. So, without further Ado, lets get started.
Not to be the downer here, but if those balloons weren't there, the dragons would have still 3 starr'ed the bases you were showing us. Because, hog attacks are best for bases with lots of wall intersections; and with the building being placed on each empty spaces formed by the sides of the walls. Is there a way to avoid a 3 star defeat from lavaloon? Archer queen and Barbarian King Altar adds an additional Security Layer. This Hybrid base is a standard version of a well balanced base, with equal emphasis on Town Hall and Elixir Storage. Find an appropriate base for attack. It is the best to position them in a circle so other wizards or dragons will not one-shot the entire group.
The name of this strategy is based on 3 main troops that we use: Golems, Wizards and Valkyrie. The same thing goes for Vice versa as your progress depends upon a particular situation and scenario of your gameplay. It is nearly impossible to win against these higher level players. Then, use your cc goblins to tank for your barb king. It's a solid 2 star strategy, but it won't win you the tough wars. And this design can help you withstand against a Gowipe attack, hog attacks, and other minor attacking strategies.